Lead Publishing Producer
2K
- Los Angeles, CA
- Permanent
- Full-time
- Establish, maintain, and improve relationships and mutual collaboration with an internal development studio and publishing support teams.
- Collaborate across the BU team to scale business operations for a F2P full live service game.
- Support the Operations function for all cross-functional projects:
- Providing clear articulation on game delivery projects and the desired outcomes.
- Create standard operating procedures, and templates for materials (as needed).
- Track progress, resolve delays and risk when possible, and quickly escalate when not.
- Strive for consistency and predictability in all things.
- Be highly adaptable to changing priorities, scope and deadlines.
- Oversee, manage, development and mentor Game Operations producers and team members.
- Serve as senior advisor and counselor to Business Unit Operations leadership team.
- Develop and maintain comprehensive project documentation, plans, timelines and reports, ensuring transparency and effective communication across the b/u and wider organization.
- Ensure a single source of truth for projects to enable accurate information sharing.
- Single source of truth to include roadmaps, calendars, key artifacts (documents), shared Google drive, and the project Confluence page.
- Manage phase readiness trackers to ensure all team members are aware of key milestone deliverables.
- Develop product and feature budgets and schedules and maintain forecasts of the budget, anticipating, identifying, and resolving overruns with studios, outsourcing partners and other 2K publishing departments.
- Ensure adherence to schedules and budgets through enforcement of milestone approval or disapproval as per established contracts or internal processes.
- Ensure projects are set up for success in hitting quality targets through collaboration with 2K's User Research, Consumer Insights and QA depts.
- Coordinate with industry first-parties (Sony, Microsoft, Nintendo) to shepherd projects throughout their lifecycle.
- Coordinate with internal support partners, such as Marketing, QA, Product, and Analytics, to ensure alignment and timely execution of milestone deliverables.
- 5-7+ years of experience in internal or external game development or publishing.
- 3+ years of experience working on a Live game or service.
- Experience building and managing relationships with studios, vendors, internal teams, and other external resources.
- Excellent communication skills (verbal and written), time and project management skills.
- Experience shipping console & PC or mobile titles and detailed knowledge of those platforms.
- Ability to assess quality and foresee development challenges at all phases of product development.
- Expected to identify and then take ownership of any responsibilities that lie within the scope of the project and are not currently assigned.
- Must demonstrate strong fiscal sense, in leading budget and scope expectations both within the team and to executive management.
- Experience with industry-first parties (Sony, Microsoft, Nintendo) seeing projects from concept to gold master.
- Experience with AAA products.
- Experience with F2P game system development titles.
- Highly knowledgeable of game industry trends.
- Passion for multiplayer online video games.