Lead UI Artist
Tempo
- USA
- $90,000 per year
- Permanent
- Full-time
- 5+ years experience designing UI for games, products, or platforms
- Experience with Figma, as well as Adobe Creative Suite, Miro, or other industry design and prototyping tools
- Experience in Unity (Implementation a plus)
- Expertise designing across iOS Human Interface Guidelines and Android for Developers/ Material Design and an understanding of each platform's differences and trade-offs
- Experience with mobile design, interaction patterns, and hardware differences/ capabilities (e.g., Gyroscope events, performance tradeoffs)
- Minimum of a BA/BS degree in Human-Computer Interaction, Interaction/ Interface Design, Communication Design, Graphic Design, or equivalent experience
- 1 year+ experience working with game engines (Unreal, Unity, etc.)
- Secondary UX skills outside your core specialty: interaction design, content strategy, user research, information architecture, visual design, UI animation, etc.
- Lead UI conceptualization, creation, and implementation for multiple platforms
- Build wireframes, interactive prototypes, and presentations as needed for proof of concept and implementation
- Participate in the creation and design of secondary elements like design systems, game menus, HUD elements, iconography, UI animation, and VFX
- Clearly present and communicate data-informed design ideas, vision, and strategy through visual storytelling
- Articulate design decisions and communicate your data-informed vision, design rationale and solutions to team members
- Collaborate across teams to create on theme, intuitive interactions that are player-focused and highly functional
- Work with Design discipline leadership across the company to establish best practices and quality standards, and champion user-centered design methodologies