Lead UX Designer (Apex Legends)

Electronic Arts

  • California
  • Permanent
  • Full-time
  • 26 days ago
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when experienced people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the roster of studios at Electronic Arts, this remains our guiding principle. We love what we do and want to share our passion with players worldwide.Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.Apex Legends is looking for a creative Lead UX Designer to help shape the future of our game. You'll manage a team of UX designers, work with team members across the game to shape features, and collaborate with other Experience Design Leads to ensure quality and timeliness of all seasonal features. Your work will be split between management of the team, and individual contributions to high-level systems and features. You'll design new features and interactive flows from early concepts through to release. While helping grow other UX designers on the team.If you have experience developing streamlined interaction systems for games, managing a team of UX designers, and you are familiar with the live service model, we are looking for you!Reporting to the Director of Experience Design, You will:Responsibilities:Collaborate with, and take direction from, the Experience Design Directors and feature team members to take important UX-heavy features from concept to completion on a large projectWork with other designers and engineers, to understand and determine UX goals for evolving featuresGuide the career development of reporting UX Designers, ensuring the team is challenged, growing, and productive.Independently design solutions: concepts, wireframes, and prototypes while iterating based on your research, team feedback, and user feedbackWork with Production to coordinate schedules, and ensure the right designers are on the right tasksCreate process flows, wireframes, and visual design mockups to conceptualize and communicate detailed interaction behaviors for multiple environments and audiencesBuild rapid prototypes for iterative design, ensuring they make for the best possible player experienceDocument and promote awareness of UX standards, and push to improve UX design workflow processesQualifications:4+ years of experience in UX design2+ year of management experienceShipped at least 1 game or large-scale non-game project, in a UX design roleExperience with user-centered design, and a fascination for understanding how users experience a productProficient in user experience design tools (e.g. Figma, Adobe Creative Suite, Adobe XD, Axure, or Omnigraffle)Experience with the User Research Lab process, and understand how to use it.Understand the importance of documentation and teaching othersEnjoy creative problems, and value respectful feedback processesBroad taste in gamesValuable Additional Skills:Experience developing UX for AAA games, multiplayer games, live service games or FPS genreKnowledge of Apex Legends, or other competitors in the AAA Battle Royale space.Understand interaction design problems across and input constraints across consoles and PC.Degree in Interaction Design, Psychology, Human Factors, Industrial Engineering or related HCI disciplineNext Steps:As part of the application process, we may ask you to complete a practical work exercise. Apply online with a resume that includes a portfolio link.About Electronic Arts:Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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