Senior Animation Engineer
ZeniMax Media
- Hunt Valley, MD
- $100,000-215,000 per year
- Permanent
- Full-time
- Work with the animation systems team to help architect animation technology
- Integration of new technologies into the engine and pipeline
- Work with gameplay and provide an interface for them to interact with animation
- Work with the Tools team to create animation tools and pipelines
- Develop core animation components
- Expert level knowledge of real-time animation systems
- Extensive experience with one or more real-time animation middleware (e.g.: Havok Animation, Granny, Morpheme) or equivalent custom/in-house solutions
- Experience developing or working with animation blend graphs, real-time IK, animation compression, and/or advanced animation memory management (streaming)
- 7+ years game industry software development experience
- Self-motivated and energetic team player with a very strong work ethic and cooperative attitude
- Enjoys working daily with animators and technical artists to help craft solutions to complex problems
- Prior experience acting as an owner of animation systems
- Excellent 3D math skills
- Robust programming skills/experience in C++
- Ability to write clear, maintainable, portable code
- Experience with animation systems in network games
- Generalist experience or prior experience in other core areas of game development, such as UI or gameplay programming
- Degree in Computer Science or equivalent work experience