VO Designer
Electronic Arts
- Manchester Guildford, Surrey
- Permanent
- Full-time
- Work closely together with the Audio director and VO team to ensure the VO team delivers the highest quality VO for our games.
- Edit, process, implement and mix placeholder and final VO content into the game.
- Work within the FrostED game editor to import, name, and organise voice over assets for in game playback
- Participate in voice over recording and performance capture sessions
- Contribute with creative and technical solutions to improve VO in our games.
- Test and Quality Control of in-game audio assets
- Organise and update script documents, design documents, and voice over .wav files
- Work together with other disciplines to ensure good VO implementation and workflow.
- Work together with Localization to ensure cohesion between English and localised languages.
- 3+ years experience as a VO Designer working in the Games industry
- BA, BSc, or equivalent work experience in Sound Design, Music Production or Recording Arts.
- Basic knowledge of audio theory and audio editing practices; includes knowledge of waveform editing, equalisation, compression, mixing, plug-ins.
- Proficient with modern studio hardware, recording techniques, and software such as Reaper, ProTools, Sound Forge, Waves plugins, RX etc
- Experience or knowledge of audio game development tools, such as Wwise, FMOD, or other proprietary Editors.
- Basic technical proficiency or knowledge of 3D editors. Knowledge or experience with any visual scripting program (such as Reaktor, Max, Pure Data, UDK)
- A passion for learning and sharing, seeking new ways to improve VO in our games.
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