Team Lead Game Design [Far Cry Project]
Ubisoft
- Sherbrooke, QC
- Permanent
- Full-time
- Create, prioritize, assign and regularly follow up on tasks and their advancement with regards to deliverables.
- Represent your team.
- Organize and lead productive team meetings.
- Know the game's story and gameplay and understand the technical/artistic constraints so as to be able to lead your team.
- Draft regular reports for the Project lead (CP)/Production manager (PM) on the advancement of your team's work and recommend corrective measures whenever necessary to meet project objectives.
- Anticipate and recognize potential conflicts and recommend solutions to the Project lead (CP)/Production manager (PM) for your team.
- Be a mentor for team members in terms of technical/artistic aspects.
- Take part in performance assessments in collaboration with the Project lead (CP)/Production Manager (PM).
- Coordinate bug correction as it pertains to your team's work.
- Help recruit new team members and ensure that new employees are well integrated.
- College diploma in a video game-related field (or equivalent)
- Certification or experience in project management (an asset)
- Two to four years of experience in game design (or equivalent)
- Participation in at least one complete game production (or equivalent)
- Knowledge of the technical constraints of real time, 3D engines and level editors
- Knowledge of databases (like JIRA and Perforce) and of the MS Office suite (an asset)
- Leadership enabling you to build productive teams and assign tasks in an efficient way
- Great time and priority management skills benefiting your whole team
- Resourcefulness and sense of initiative helping you find innovative solutions
- Stress and change management skills
- Your CV highlighting your education, experience, and skills
- A portfolio of your best work (if applicable-attach images or send us a link to your personal website or online portfolio)