Principal VFX Artist - Multiple Projects
Rebellion
- Oxford
- Permanent
- Full-time
- With direction from project lead, create consistent high-quality VFX at all levels of complexity, while proactively collaborating across all disciplines.
- Drive best practices for production pipeline improvements and projects by taking ownership of key areas of documentation.
- Challenge, identify and help re-define technical and artistic VFX processes such as new project tools and functions.
- Track and update the progress of day-to-day tasks using the designated tracking tools.
- Proactively drive optimisation and debugging.
- Reference game design documents to maintain project consistency.
- Understand team skillset and gaps in relation to the project. Facilitate knowledge sharing where needed and provide this feedback to the lead.
- Expert knowledge of a game engine particle system editor.
- Excellent knowledge of Houdini's Particle Simulation or EmberGen.
- Expert knowledge of 2D particle texture creation.
- An expert knowledge of Photoshop, Substance Designer or other 2D packages.
- Knowledge of Perforce.
- Able to translate concept and reference artwork into real-time particle effects, and an ability to produce high quality art assets.
- Knowledge of 3d software such as 3D Studio Max, Maya, and Blender.
- Knowledgeable of lighting and HDR.
- 22 days holidays + Christmas closure (typically 4 days) & Bank holidays (increasing with service at 5 years - one day each year until you reach 31 days)
- Private Medical Insurance, healthcare cash plan, including dental and Vision
- Life Assurance, Income Protection & Critical Illness Cover
- Enhanced Family Leave
- Interest Free, Tax-Free loans
- Enhanced Pension Scheme
- EAP a range of Mental Health and Wellbeing Support
- Plus loads more… including a wide range of discounts, freebies, and social events!