Unreal Environment Artist (Expression of Interest - All Levels)
AGBO
- Los Angeles, CA
- Temporary
- Full-time
- Work closely with the Environment Lead to help define the look of our project as well as establish and document workflows and best practices.
- Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process.
- Collaborate with other Environment Artists to craft compelling spaces and support them through all phases of development.
- Breakdown environment tasks, create asset briefs and help support both studio and external artists.
- 3+ years of professional experience in computer-generated art for entertainment or games.
- Experience building environments from initial blackout to final polish/ship.
- A portfolio with examples of environment asset creation and/or world building.
- Ability to efficiently model, sculpt and texture both organic and hard surface assets to a high degree of quality.
- Have the experience to create assets for a range of art direction styles, from photo-realistic to stylized.
- Proficient knowledge of Maya (or similar 3D modeling software), Photoshop, Zbrush, and Substance Painter.
- Strong understanding of world building workflows, technical constraints and asset creation using Unreal Engine.
- A strong understanding of scene composition, scale/proportion and lighting.
- Excellent communication skills and enjoy collaborating with other team members and departments.
- A strong work ethic, are self-motivated, organized and work well with deadlines.
- Basic understanding of the Sequencer and Movie Render Queue.
- Experience procedural world building methods & techniques (PCG, Houdini or other).
- Experience with creating real time vegetation/foliage assets using SpeedTree (or similar software).
- Technical Art background, knowledge of advanced Unreal Engine material creation, blueprints, Python/MEL scripting and creating efficient environment/world building workflows & tools.
- Experience lighting environments in Unreal Engine.
- Environment concepting skills.
- Experience with live shoots on a motion capture stage or experience with LED Wall projects.