Senior 3D Environment Artist (Unreal)
Magic Media
- Rio de Janeiro - RJ
- Permanente
- Período integral
- Generate high quality models, modular kit pieces and textures from concepts and photos.
- Create compelling art driven stories through environmental spatial design and set dressing that inspires and feels realistic to the player.
- Interpret and push concept designs to the next level while bringing new ideas to the table.
- Consistently achieve high quality visual goals while working independently as needed.
- Work closely with level designers to meet both gameplay and art direction needs.
- Work closely with technical art to develop new or improve upon current techniques in order to enhance visual quality.
- Assist the art director and lead artist in regards to finding solutions to more complex artistic and technical issues that arise.
- Provide internal artists with artistic and technical guidance.
- Serve as a mentor to more junior environment artists on the team by consistently creating artistically and technically sound work in engine.
- 5+ years of experience within the Environment Art discipline with at least 2+ years of experience as an Environment Artist in game development using Unreal Engine(5.0 plus preferred).
- Shipped at least 2 games in Environment Art role; preferably full cycle on a ‘AAA’ console or PC title.
- Extensive knowledge of the standard 3D packages, 3Ds max, Maya, Blender, etc.
- Strong artistic sense of scene composition.
- Extensive knowledge and experience in modern day AAA environment pipelines, both technically and organizationally.
- Proven understanding of PBR workflows and working with software packages such as Substance Painter/Designer.
- Basic lighting and rendering skills.
- Ability to work collaboratively within a multi-disciplinary art team to help bring environments to life within the vision of the game design.
- Experience problem-solving for art while working closely with technical artists, programmers and lead artists.
- Excellent organization, time management, and communication skills.
- You have a great team spirit and are proactive.
- Professional working English proficiency.
- Tech art background, specifically in how it relates to environments, materials and/or lighting.
- Procedural environment insights or basic knowledge(Houdini, etc. a plus).
- Tech Experience with Unreal or Unity assets integration and/or illumination.
- Lighting and rendering experience in Unreal and Lumen.
- Permanently remote position.
- An opportunity to hone and improve your skills by applying them to a diverse variety of engaging projects.
- Be part of an international group with offices worldwide.
- Career growth and development.
- Working closely with a team of like-minded people in a fast-paced, multicultural environment.
- Ongoing training and professional self-improvement opportunities.
- Flexible working hours.
- An inclusive culture and open communication.