VFX Artist
ZeniMax Media
- Lyon
- CDI
- Temps-plein
- Collaborate closely with the art direction and designers
- Create any type of real time VFX, environment, weapons, powers, post process
- Create all the VFX data, textures, meshes
- Involved in improving our internal VFX tools
- Be responsible of the whole VFX creation process, from the early design to the final in game VFX, including optimization and debug
- Be responsible of VFX integration and scripted VFX sequence
- A strong eye for rhythm and color with an exceptional attention to detail
- Strong team player, able to take feedback, respect deadlines
- Knowledge of the video game industry standard VFX tools (UE4/5, Unity, Popcorn FX)
- Strong knowledge of technical pipeline, VFX creation techniques and tools
- Strong interest in the upcoming technology
- Good knowledge of standard software, photoshop, maya, after effect
- Strong knowledge of current gen console developpement
- Houdini/Substance Designer knowledge is a plus
- Writing HLSL shader is a plus