3D Artist
Univrse
- Barcelona
- Permanente
- Tiempo completo
- Model environments based on concepts, 3D models, and art direction specifications.
- Model and texture landmarks and key level fixtures on a high polygon count.
- Modeling of organic and hard surfaces.
- Be able to switch between realistic and stylized.
- Help define material and light properties for ambient shaders.
- Partner closely with the engineering team to define and develop content in modern, real-time environments.
- Review and prioritize work on multiple projects.
- Oversee and manage layout, implementation, and optimization of the environment and interactive objects (including models, textures, and shaders).
- Ability to collaborate and roam according to the needs of the team.
- Understand and quickly solve issues with your cross-functional leads.
- At least 2/4 years of professional experience as a 3D Artist.
- Expert in scene-level design.
- Knowledge of video game optimization techniques.
- Animation.
- Expert in Low poly modeling.
- Expert in Unity3D (coding is not required).
- Real-time effects, particle systems.
- Expert in real-time and baked lighting.
- Experience with Cinema 4D or DSMax or Maya.
- Knowledge and experience developing XR apps.
- Experience working with Adobe Photoshop and Illustrator.