Staff Compiler Engineer – Semiconductor / CPU / GPU
European Recruitment
- Cambridge
- Permanent
- Full-time
- Analyze graphs content and workloads.
- The implementation and testing of new compiler features.
- Actively contribute to new GPU optimizations and contribute to future architectures.
- Professional experience with compiler development; ideally in LLVM
- Experience working with at least one Graphics API; eg. DirectX, OpenGL, or Vulkan.