Junior Technical Animator (Assassin's Creed)
Ubisoft
- Chengdu, Sichuan
- Permanent
- Full-time
- Background in animation or animation programming design
- Familiar with and able to create character bound skins in 3D software (3dMax/Maya/Motionbuilder)
- Familiar with the basic rules of animation
- Understand and use basic 3dmax, Maya script expressions, or Python
- Good teamwork and communication skills
- Good self-learning ability, constantly seeking improvement.
- Love gaming and have a deep understanding of AAA game animations
- 动画专业或者动画程序设计专业背景
- 熟悉并在3d软件(3dMax/Maya/Motionbuilder)中制作角色绑定蒙皮
- 熟悉动画基本规律
- 理解并使用基本3dmax,maya脚本表达式 或 Python
- 良好团队合作沟通能力
- 良好的自我学习能力,不断寻求改进。
- 热爱游戏,对AAA游戏动画有深入理解