Junior Technical Animator (Assassin's Creed)

Ubisoft

  • Chengdu, Sichuan
  • Permanent
  • Full-time
  • 1 month ago
Company DescriptionEstablished in 2008, Ubisoft Chengdu is one of the key game studios in western China and a full-fledged production center, with over 450 talents contributing to Ubisoft's line-up. We have a strong track record of co-development on Ubisoft's biggest brands such as Assassin's Creed®, Skull and Bones™ and For Honor®, as well as developing casual games such as Rabbids party game and bringing hit titles to Switch.Meanwhile, we are also a pioneer in cutting-edge technology driving Ubisoft's “games as a service (GAAS)” ethos. Chengdu's technology team develops products that empower production teams to make educated, data-driven decisions on hit Ubisoft brands.To find out more, please visit our website: or our WeChat account (UBISOFT育碧or 育碧招聘).育碧成都自2008年建立后已成为中国西部地区主要游戏研发工作室之一,并拥有超过450名员工致力于研发育碧旗下的经典游戏。我们与其他育碧工作室合作研发了多个AAA游戏,如《刺客信条》、《碧海黑帆》及《荣耀战魂》。同时我们也致力于自主研发休闲类游戏,如《疯狂兔子:奇遇派对》以及将多款育碧经典游戏移植到Switch平台。同时,育碧成都工作室也是研发前沿性技术的领军者,其“Games As A Service (GAAS)” 的理念带领企业不断推陈出新。成都工作室的技术团队开发的产品被运用于育碧旗下众多知名游戏品牌,有效协助研发团队基于科学数据做出准确决策。想要了解更多,敬请点击 ,或关注我们的微信公众号(“UBISOFT育碧”以及“育碧招聘”)。Job DescriptionWhat you will doAs a Junior Technical Animator, you are responsible for designing and maintaining animation workflows, as well as providing character binding solutions. You will provide scalable solutions based on team and project requirements to maintain and drive the quality and appearance of character animation, and optimize animation processes and tool development.岗位职责作为初级技术动画师,您需要负责设计和维护动画工作流程以及提供角色绑定方案。同时您需要根据团队以及项目需求提供可扩展的解决方案来维持和推动角色动画的质量和外观,并且优化动画流程和工具开发。QualificationsWhat you will bring
  • Background in animation or animation programming design
  • Familiar with and able to create character bound skins in 3D software (3dMax/Maya/Motionbuilder)
  • Familiar with the basic rules of animation
  • Understand and use basic 3dmax, Maya script expressions, or Python
  • Good teamwork and communication skills
  • Good self-learning ability, constantly seeking improvement.
  • Love gaming and have a deep understanding of AAA game animations
岗位要求
  • 动画专业或者动画程序设计专业背景
  • 熟悉并在3d软件(3dMax/Maya/Motionbuilder)中制作角色绑定蒙皮
  • 熟悉动画基本规律
  • 理解并使用基本3dmax,maya脚本表达式 或 Python
  • 良好团队合作沟通能力
  • 良好的自我学习能力,不断寻求改进。
  • 热爱游戏,对AAA游戏动画有深入理解
Additional InformationUbisoft CSR commitmentMaking a long-lasting positive impact for our players, our teams, our partners and our planet.In Ubisoft, we are working to enrich players' lives through unique and memorable gaming experiences and by improving the positive impacts of our games. To get there, we are creating a safer, more inclusive work environment, we are giving back to the communities where Ubisoft operates by working with local non-profit partners and by working to reduce the environmental impact of our business.为我们的玩家、团队、合作伙伴以及地球持续带来积极影响育碧致力于通过打造新颖深刻的游戏体验及扩大游戏的积极影响,来丰富玩家的生活。为了实现这一目标,我们始终寻求为团队提供更加安全包容的工作环境。我们通过与世界各地的非营利机构合作开展项目,同时努力降低自身业务对环境的影响,来回馈社区。To learn more about Ubisoft's Environmental Commitment了解更多有关育碧对环境的承诺Play Green: Ubisoft's Commitment to Global Carbon Neutrality2022 Update

Ubisoft

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