UGX - Software Engineer I
Electronic Arts
- Vancouver, BC
- $79,900-111,900 per year
- Permanent
- Full-time
- Develop dynamic, responsive, and resilient systems using Java and Scala, ensuring high performance and innovation for our games.
- Collaborate closely with team members and cross-functional teams to gather requirements, and contribute to technical design documents, ensuring clarity and feasibility.
- Employ excellent problem-solving skills to navigate iteratively changing requirements during the development process.
- Work in partnership with service teams and game development teams to identify and implement solutions and workflow enhancements.
- Contribute to the implementation, maintenance, and evolution of automated testing across a distributed service stack, ensuring reliability and quality.
- Provide support to manage and resolve integration issues and live incidents, ensuring smooth operations and game experiences.
- Bachelor's or Master's degree in Computer Science, Computer Engineering, or a related field, showcasing a strong foundation in software engineering principles.
- Exposure to a variety of programming paradigms, including both imperative and functional programming languages, demonstrating versatility and a willingness to learn.
- Experience with Java, Scala, Kotlin, JavaScript/Node, Clojure
- Ability to work effectively within a team in an agile and iterative development environment, showcasing adaptability and collaborative skills.
- Strong communication skills, both written and verbal, capable of conveying complex technical concepts in a clear and understandable manner.
- You are a motivated individual with a passion for gaming and technology, eager to learn and grow within the field of software engineering.
- British Columbia (depending on location e.g. Vancouver vs. Victoria):